A comprehensive backend system for managing cricket tournaments, team registrations, and live match scoring. The platform enables tournament organizers to create and manage tournaments, teams to register and participate, and provides real-time live scoring capabilities for matches.
Private Repository
This repository is private and contains proprietary code. Code samples and architecture details available upon request during interviews.

Built a scalable Node.js backend for cricket tournament management featuring real-time live scoring via WebSocket, automated fixture generation algorithms, Razorpay payment integration, and a hybrid Redis/in-memory caching system.
Real-time Live Scoring with WebSocket
Automated Fixture Generation (knockout & round-robin)
Payment Integration with Razorpay
Statistics Engine with real-time calculations
Multi-channel Notifications (Email, WhatsApp)
Location-based Tournament Discovery
Hybrid Storage Architecture with Redis fallback
Optimized Fixture Algorithms for any team count
Real-time Scoring System with low latency
Comprehensive Security Layer with rate limiting
Location-based Discovery using Haversine formula
Real-time Concurrency with scoring locks
Scalable WebSocket Architecture
Complex Tournament Logic with state management
Payment Security with webhook verification
Performance Optimization with Redis caching
Data Validation for cricket rules compliance